tag : Jasmine

Unit Testing Socket.IO With Jasmine

Recently I finished up talking about how to use Jasmine as your JavaScript Unit Testing framework (part 1 and part 2). In there I mentioned how to test asynchronous methods, but I decided to write up a more useful example while giving you a sneak peak of the current state of a component from my Minecraft Server Manager project. Here you’ll see how I handled Socket.IO both for the application and for testing.

JavaScript Unit Testing With Jasmine: Part 2

Last week, we started strolling through Jasmine and seeing what it had to offer us with regards to unit testing. Today, we’ll be finishing that up with some of the more advanced features included with Jasmine so that you can see the whole package and get started unit testing your own JavaScript. Trust me, even its advanced features are simple to use, so there shouldn’t be anything holding you back from reading this and getting started doing your own unit testing.

JavaScript Unit Testing With Jasmine: Part 1

Now that you have an awesome testing environment with Testem set up, you need to actually start writing tests. This is where people begin to feel daunted. “Oh no, I need to learn another library” comes to many people’s minds and because this library doesn’t add any cool features to your site or application, it doesn’t seem like much fun. We need to brush that aside, though, because testing libraries tend to have very, very simple APIs and can be learned within a couple hours of tinkering. Let me prove it to you.

Setting Up a Jasmine Unit Testing Environment With Testem

Everyone knows now that unit testing is good and that they should do it, but it’s not exactly simple to get started, but once you’re going, it’s pretty simple and highly valuable. But how do you get started? I’ll show you a great setup for Jasmine to get you up and running with unit testing and doing it with style with Testem. Testem and Jasmine come together to make unit testing fun and simple.