The popularity of Vue.js has been climbing pretty fast. It hasn’t reached the levels of Angular or React yet, but in the year that the current VueJS repo has existed on Github, it has garnered approximately 2,700 watchers (more than Angular), 47,000 stars (more than twice as many as Angular and more than 3/4 of React’s). They also have more closed issues than React and only a tiny 58 open issues (compared to over 500 for React and over 1,000 for Angular).
Gulp 4 has been in the works for far too long, but it’s practically inevitable that it’ll be released… some day. I’m here to help you out for when that fateful day arrives by showing you the differences between Gulp 3.x and Gulp 4 and how you can make the migration to the new version relatively painless.
I don’t tend to be a person who spends a lot of money on decorative things, even if the decoration is on a piece of clothing that I’m going to be buying anyway. Because of that, I was slightly hesitant when unixstickers.com contacted me and asked me to do a review. I decided to do it anyway, and that’s what you’re going to see from me today. Full Disclosure: they are not paying me to right this review, but I did receive some items for free in order to review them.
Integrating Your Development Workflow Into Sublime With Build Systems - Part 4: Project-Specific Builds
We come to the final episode in this series where we take everything we’ve learned so far and apply it in a useful way by creating build systems that are specific to your projects! This allows you to hide build systems you only need for certain projects, and allows you to easily share the build systems by saving them in your project’s repository.
Integrating Your Development Workflow Into Sublime With Build Systems - Part 3: Organizing With Variants
In the previous episode you learned how to customize build systems so they can do pretty much whatever you want, but now we’ll help you become more efficient with using your build systems by organizing them and making it possible to easily switch between different build systems with a few key presses.
Integrating Your Development Workflow Into Sublime With Build Systems - Part 2: Options and Variables
Now that you’ve had your introduction to Sublime’s build systems, let’s go a step further and introduce you to some of the more useful other options available and variables to help customize your build systems on toward a life a true usefulness.
Sublime Text is a lightweight, but capable code editor that is greatly loved by many developers, but if you’re anything like me, you’re saddened a bit by the fact that Sublime doesn’t have an integrated system console. For many tasks that you use in the console, Sublime Text actually has a decent alternative: build systems. They allow you to run any console commands straight from Sublime. In this series I’ll be giving you the low-down on how to use Sublime’s build systems to their greatest potential.